Video Games, Empathy, and Education
An Excerpt from NPR’s All Tech Considered, Aired November 20, 2013
“…Much of the modern education reform movement has centered around the drive for data. Standardized tests now gauge whether children are at grade level seemingly every few months. Kids are observed, measured and sorted almost constantly.
In Silicon Valley, a $20 billion industry does much the same thing — but for a different purpose.
Video game design has become a data-driven industry where games evolve depending on how they are played.
Now, some game designers are hoping to take these new skills and apply them back to education. But not in a classroom — they want to teach with a game on an iPad.
From Football To Feelings
More than 30 years ago, Trip Hawkins left Apple and founded Electronic Arts, the company behind EA Sports. The man who helped make Madden NFL a cultural icon now has a new vision for games: He wants to teach.
For sports video games, Hawkins brought game designers together with experts in the field — athletes and statisticians. Now he’s bringing counselors into the mix. He wants to give those counselors data about what kids are actually doing in the games they play.