Praise for Video-Game Based Learning
From the Mind/Shift Article: Forget Gold Coins and Badges: The Real Value of Video Games for Learning
This article begins with, “Game-based learning is not gamification!” exclaims Jordan Shapiro, author of FREEPLAY: A Video Game Guide to Maximum Euphoric Bliss.
Shapiro further states, “…Video games teach critical thinking, problem solving skills, and perseverance while building metacognitive skills. Game-based learning can provide systematic, data driven teaching in a way that forces creative problem solving rather than rote memorization…”
What Do We Think?
Children’s Communication Center is in the earliest stages of using video games in our intervention sessions. Mr. Shapiro’s perspective adds value to our move in this direction.
Additionally our Social Media Adviser, Zachary Grayson, wrote several research articles on this very topic while in the Upper School at Maclay School, also in support of using video games in the classroom.
For more information
Read the full Word/Shift article here.
Read the Forbes article, Here’s Why We Need Video Games In Every Classroom, and watch the video here.